![thumbs up :2t:](./images/smilies/thumbsupsmileyanim.gif)
It was a great idea Mega, what does everyone else think about the new server setting?
There are other really large maps that lend themselves quite well to those settings, one is Atacama Desert, and I can't think of the name of the other(s).
Moderator: Hammer
Just tell 'im there's a clown hiding in the bushes behind him... the thought of a 1000 points added to his Tesco club card may just distract him long enough for someone to get 'im...Trig wrote: I dont likent having my crosshair or the minimap thing, makes it hard to paint people especially those sniper types that you can see, but others cant, then when you tell your team where they are over TS Nelly, erm, I mean the sniper runs off in a different direction![]()
What you're saying about the B syndrome is definitely true when their are only a few players on. I think it becomes more of a battle courtesy thing... if the opposing team wanted they could just scoot from one flag to the other, and while there aren't enough players on the game becomes a silly run-around. So, instead of allowing this the teams naturally focus their attack on an area of mutual interest, just to keep the game interesting.Eagle wrote: I don't really like hardcore servers ( never have )
Also having only just come back into the game after a long break makes it hard to play well on hardcore.
The map "Heavy Metal" is ok but it seems that flags "A" and "C" are pretty much redundant as most of the action is contained around holding "B"
This negates the whole point of having a large map
Other than that it has brought a few players in.